A Maya 'asset auditor' to allow Adventure Academy artist/developers to quickly check their assets for common issues.
Read MoreTar Pits Climate Continuum
Design and production of climate continuum for Reliving Paleontology using Maya and Photoshop.
Read MoreTar Pits AR Sandbox (in production)
Design and production of augmented reality sandbox for Reliving Paleontology using Maya and Photoshop.
Read MoreTar Pits Fossils (in production)
Modeling and texturing of fossils for Reliving Paleontology using Maya and Substance Painter.
Read MoreMecanim Humanoid Rigging
Setup of rig and add-ons matching Unity’s Mecanim Humanoid.
Read MoreBiped01 Rig
Setup of ICT’s workhorse character rig.
Read MoreCharacter MEL to PyMEL Conversion
Refactored character pipeline from MEL to PyMEL.
Read MoreKoolie
Rapidly, and without errors, switching between Maya projects.
Read MoreFBX Export Scripting
Scripting FBX export from Maya.
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