Prototype evaluating the use of Substance materials for testing static and adaptive camouflage configurations.
Read MoreTar Pits Climate Continuum
Design and production of climate continuum for Reliving Paleontology using Maya and Photoshop.
Read MoreTar Pits Fossils (in production)
Modeling and texturing of fossils for Reliving Paleontology using Maya and Substance Painter.
Read MoreRanger Modeling
Modeling of a US Army ranger using Maya and Photoshop.
Read MoreLords of Everquest Cinematic
Modeling and texturing of characters and environment assets.
Read MoreLord Skass
Modeling and texturing of Lord Skass the Iksar necromancer.
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