Unity surface sprite shaders developed for project based learning applications at Age of Learning.
Read MoreCode Island Editor Prototype
Prototype Unity Editor tool for building levels in Code Island, one of the activities in Adventure Academy.
Read MoreCreature Customization Prototype
Prototype for creatures customization in Adventure Academy.
Read MoreSubstance Adaptive Camouflage
Prototype evaluating the use of Substance materials for testing static and adaptive camouflage configurations.
Read MoreTar Pits Climate Continuum
Design and production of climate continuum for Reliving Paleontology using Maya and Photoshop.
Read MoreMecanim Humanoid Rigging
Setup of rig and add-ons matching Unity’s Mecanim Humanoid.
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