Setup of ICT’s workhorse character rig.
Read MoreVITA Wireframes
Wireframes created in Balsamiq.
Read MoreCharacter MEL to PyMEL Conversion
Refactored character pipeline from MEL to PyMEL.
Read MoreUnity Gizmos Hierarchy Visualizer
Visualizing joints in Unity.
Read MoreKoolie
Rapidly, and without errors, switching between Maya projects.
Read MoreMiki Soft Eyes
Creation of simple soft eyes effect.
Read MoreFBX Export Scripting
Scripting FBX export from Maya.
Read MoreTALON Rigging
Rigging of a bomb disposal robot for use in Bravemind & STRIVE.
Read MoreGunslinger Set
Set design and construction supervision for the Gunslinger saloon.
Read MoreGunslinger Concepts
Character concept art created in Photoshop.
Read MoreSSI Booth
Set design for the SGT Star Immersive (SSI) booth.
Read MoreC3IT Set
Design of the set used for Cultural & Cognitive Combat Immersive Trainer (C3IT).
Read MoreSituational Awareness Concepts
Storyboards and concept pieces created for a proposal to use various emerging technologies to give soldiers better situational awareness.
Read MoreRanger Modeling
Modeling of a US Army ranger using Maya and Photoshop.
Read MoreLords of Everquest Cinematic
Modeling and texturing of characters and environment assets.
Read MoreLord Skass
Modeling and texturing of Lord Skass the Iksar necromancer.
Read MoreUno Re-skin
Concepts for re-skin executed in Photoshop.
Read MoreRann Goliat Storyboards
Storyboards created with pencil and Photoshop.
Read More