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Matthew Creyke Liewer

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Technical ART

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Rive Experiments
Mar 30, 2024
Rive Experiments
Mar 30, 2024

Experiments using Rive to get a sense of its technical capabilities for creating content at Age of Learning.

Mar 30, 2024
Lit Sprite Shader
Dec 5, 2023
Lit Sprite Shader
Dec 5, 2023

Unity surface sprite shaders developed for project based learning applications at Age of Learning.

Dec 5, 2023
Code Island Editor Prototype
Dec 3, 2023
Code Island Editor Prototype
Dec 3, 2023

Prototype Unity Editor tool for building levels in Code Island, one of the activities in Adventure Academy.

Dec 3, 2023
Creature Customization Prototype
Dec 3, 2023
Creature Customization Prototype
Dec 3, 2023

Prototype for creatures customization in Adventure Academy.

Dec 3, 2023
Maya Asset Auditor
Feb 11, 2023
Maya Asset Auditor
Feb 11, 2023

A Maya 'asset auditor' to allow Adventure Academy artist/developers to quickly check their assets for common issues.

Feb 11, 2023
Creature Tester
Feb 6, 2023
Creature Tester
Feb 6, 2023

Creation of tools and scene used by the Adventure Academy team for testing and evaluating the various creatures used in game.

Feb 6, 2023
Sauropod Rigging
Feb 5, 2023
Sauropod Rigging
Feb 5, 2023

Rigging of the Sauropod; one of the pet creature types in Adventure Academy.

Feb 5, 2023
Crystal Incubator Rigging
Feb 5, 2023
Crystal Incubator Rigging
Feb 5, 2023

Rigging of the Crystal Incubator in Adventure Academy.

Feb 5, 2023
Fish-in-a-Bowlcopter Rigging
Feb 4, 2023
Fish-in-a-Bowlcopter Rigging
Feb 4, 2023

Rigging of the Fish-in-a-Bowlcopter; one of the pets players can collect in Adventure Academy.

Feb 4, 2023
Substance Adaptive Camouflage
Jan 14, 2020
Substance Adaptive Camouflage
Jan 14, 2020

Prototype evaluating the use of Substance materials for testing static and adaptive camouflage configurations.

Jan 14, 2020

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